1.获奖情况
(1)2026年 中国仿真学会高等教育教学一等成果
(2)2023年 北京市教育委员会美育优秀创新案例二等奖
(3)2022年 小米青年学者
(4)2021–2022年 北京市普通高等学校优秀本科毕业设计(论文)指导教师
(5)2017年 中国仿真学会优秀博士学位论文奖
2.发表作品
(1)Wan X M, Yan S*. Synthetic Instinct: Behavior-Conditioned Generative Environments in XR. Pacific Graphics 2026 Demo, Singapore, 2026.
(2)Zhu Z, Yan S*. Hands in Bloom: An Auditory-Accessible Immersive Experience Based on Chinese Sign Language Recognition and Gesture Tracking. SIGGRAPH Asia 2025 Posters, 2025.
(3)Yan F Y, Luo S Y, Yan S*, Shen X K. MetaMood: An AI-based Shared Emotion Visualisation in Immersive Healing Spaces. IEEE VIS Poster, 2024.

(4)Zhao Y T, Yan S*, Zhang X M, Shen X K. A Comparison of Gesture-based Interaction and Controller-based Interaction for External Users in Co-located Asymmetric Virtual Reality. IEEE VR, 2023.
(5)Fang F, Yan S*. Voight-Kampff 2.0. SIGGRAPH Asia 2022 Art Gallery.
3.代表性论文
(1)Liu Z X, Yan S*, Jiang H Y, Yan F Y, Duh H BL. From Body to Interface: Co-design Gesture-based Interactions with Experts for Immersive Experiences. IASDR 2025.
(2)Wang Y, Lu Y, Yan S*, Shen X. "If My Apple Can Talk": Exploring the Use of Everyday Objects as Personalized AI Agents in Mixed Reality. Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA '25), 2025.
(3)Yan F Y, Yan S*, Dai W S, Zhao L K and Liu Z X. Exploring and Co-Designing Typical Collaborative Scenarios in Mixed Reality: A Role-Based Approach. IASDR 2025.
(4)Luo S, Yan S*. "Achi Mukua Experience Space": A Multi-Player Immersive Experience of Yunnan ICH Dance. SIGGRAPH Asia 2023 Art Papers.
(5)Yan S*, Ding G, Li H, Sun N, Guan Z, Wu Y, Zhang L, Huang T. Exploring Audience Response in Performing Arts with a Brain-Adaptive Digital Performance System. ACM Transactions on Interactive Intelligent Systems (TiiS), 7(4): 1–28, 2017.
4. 科研项目
“面向受众感知的智能交互表演评估及自适应性内容反馈研究”,国家自然科学基金青年项目
“宁夏花儿数字化推广平台建设”,国家艺术基金
“基于XR的智能表演感知生成与交互协同研究”,教育部人文社科规划基金
“人智协同下的沉浸式表演创新设计研究”,国家重点实验室自主课题
“虚拟现实文化遗产保护、传播关键技术与平台研究”,云南省重点研发计划(子课题)