1.获奖情况
(1)分布式虚拟现实应用系统开发与支撑环境,科技部,国家科技进步二等奖,3/10,2004
(2)中国大学数字博物馆的建设及其在教学中的应用,教育部,国家教学成果二等奖,2/5,2009
(3)实时三维图形平台BH_GRAPH,科技部,国家科技进步一等奖,7/12,2010
(4)虚实融合关键技术及应用(2),教育部科技发明一等奖,教育部,2/9,2013,
(5)科艺融合理念下“223”综 合素质艺术设计人才培养模式的探索与实践,北京市,北京市教学成果二等奖,1/8, 2022
2.发明专利/发表作品(列举不超过5个)
(1)沈旭昆 王梦圆 胡勇,基于立方体模型的3D环境交互方法及其装置, 专利号:ZL2021104704579
(2)沈旭昆 李志强 胡勇,基于两张图像逆渲染神经网络的高分辨率材质恢复方法,专利号:ZL202210217527.4
(3)沈旭昆,周锋,迟小羽,基于RGB-D的室内场景物体分割分类器构造方法,专利号:ZL2018103829772
3.代表性论文(列举不超过5个)
(1)LyuGeng,Xukun Shen, KomuraTaku, SubrKartic,TengLijun,Widening Viewing Angles of Automultiscopic Displays using Refractive Inserts[J].IEEE Transactions on Visualization and Computer Graphics,Issue: 4,April 2018,
(2)Xiaoying Nie,Yong Hu,Xukun Shen*,Zhiyuan Su,Reconstructing and Editing Fluids Using the Adaptive Multilayer External Force Guiding Model[J]. SCIENCE CHINA Information Sciences, 65(11),2022
(3)Yihan Li,Yong Hu,Zidan Wang,Xukun Shen*,Evaluating the Object Centered User Interface in Head Worn Mixed Reality Environment,Best Paper,21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR) ,2022
(4)Zhoutao Sun, Yong Hu,Xukun Shen*, Real time two hand pose estimation and jitter mitigation in live video via a plug and play network, Computers & Graphics,2025
(5)Yangyue Liu, Yong Hu, Xukun Shen*, Expression Fusion to Enhance Video and Speech-driven 3D Facial Animation,Advances in Computer Graphics. COMPUTER GRAPHICS INTERNATIONAL(CGI), 2025